Ranger

Class Info: Ranger

Weapons: Dual Elites and Scout

Overview: Ranger has two forms of attack, !archer (invisible, bonus damage, scout only) and !dual (speed, drug, damage). It also has an ability that lets the ranger beacon all enemies for a few seconds.

Good Fortitude and Reflex saves

Level 1:

  • If using Elites
    • 4% speed boost and at every four levels after
  • If using Scout
    • -130 color and -6 every two levels after

Level 2:

  • If using Elites
    • 20% chance to dodge
  • If using Scout
    • Stun Attack (Reflex Save)
      • 3.5 Seconds

Level 4:

  • 5 Mana (5 additional mana at every even level)
  • Spells
    • !entangle - Entangling Roots - AOE stun
      • 5 Mana
      • .5 Second Cool Down
      • Reflex Save Negates
      • 5 second stun

Level 6:

  • If using Elites
    • 10 bonus damage
  • If using Scout
    • 60 bonus damage
  • Fort save negates

Level 8:

  • If using Scout
    • 25% chance to dodge
  • Spells
    • !moderate - Moderate heal
      • 10 Mana
      • Amount healed = ((Your Level) / 2) + (random number, 2 - 16)
      • Your level is capped at 10, 26 maximum

Level 11:

  • If using Elites
    • +13% chance to dodge (33% Total)

Level 12:

  • Spells
    • !track - Track - Beacon the whole other team
      • 15 Mana
      • Beacons the entire enemy team

Level 14:

  • If using Elites
    • Drunken Blows (Fortitude Save)
  • If using Scout
    • Beaconing attacks

Level 19:

  • If using Elites
    • 300 extra bullets
  • If using Scout
    • 3% bonus speed
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