Ninja

Class Info: Ninja

Weapons: Most pistols, MP5, TMP, Mac10, and scout. No USP or M4A1

Overview: Relies on stealth, stacking up combos to do extra damage. Also has a few fire and smoke bombs, and throwing knives. Excellently stealthed.

Good Reflex saves

Level 1:

  • -160 color (-10 at every odd level)
  • Halfling only gives -25 color compared to normal -50

Level 3:

  • !escape - Get away from enemies
  • Combo System - When you hit an opponent 4 times without taking damage, you do 15 damage.

Level 5:

  • !smokebomb - Smokebombs (3)

Level 7:

  • !firebomb - Firebomb (1)
    • Same effect as Wizard's Fireball

Level 9:

  • Combo System Improved: When you hit an opponent 4 times without taking damage, you do 20 damage.

Level 11:

  • !throw - Poisoned Dagger (3) - Damage and poison target
    • Must have a knife out
    • 25 initial damage
    • 1 - 20 Poison damage (Reflex save halves damage)

Level 13:

  • Combo System Upgrade: When you hit an opponent 3 times without taking damage, you do 20 damage.

Level 17:

  • Combo System Upgrade: When you hit an opponent 3 times without taking damage, you do 25 damage.
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