Jack Of All Trades

Class Info: Jack Of All Trades

Weapons: All Except AWP and Auto Sniper

Overview: Gains powers from all four base classes, but not as many and not as strong. !save1 !save2 !tele1 !tele2

All Good saves

Level 1:

  • Color = 255 - (Your Level * 10)

Level 3:

  • 5% Bonus Damage
  • 5% Damage reduction (applied before damage is dealt)

Level 5:

  • !healme - Moderate Heal (1) - Heal Yourself
    • 5 - 19 health

Level 7:

  • !boom - Boom (1) - Creates an explosion
    • 1.5 Second Cool Down
    • Same damage as Wizard's Fireball

Level 9:

  • +5% Bonus Damage

Level 13:

  • 1 more use of !healme

Level 15:

  • 1 more use of !boom

Level 17:

  • +5% Damage reduction (applied before damage is dealt)

Level 19:

  • 2 uses of !tele and !save
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